Responsible for contructing large bolt-on destruction models used to simulate shell impacts on ship surfaces.
Briefing Room
Destroyed ordnance room
Created the material and blend treatments for the destroyed Olympus Mons, the capital ship for the SDF. Constructed the destroyed Olympus Mons exterior as a tag team with Ryne Petersen.
Destroyer Exterior
Created a missile storage and delivery tube used by the SDF.
Call of Duty: Infinite Warfare
Responsible for creating play space exterior versions of the SDF warship used for the E3 demo as well as multiple other ships in the game. I was also responsible for construction of various interiors of the SDF ships including the briefing room and destroyed ordnance bay.